QUYTURTLE
QuyTurtle
02 / PROJECTS

FEATURED 3D ARTWORKS

ENVIRONMENTS • CHARACTER MODELING • REAL-TIME CASE STUDIES

01Aug 2026Environment Art & Lighting

Cyberpunk Environment Scene

Atmospheric Urban Worldbuilding & Moody Lighting Study. A comprehensive exploration into modular urban environment composition, cinematic storytelling, and physically-based lighting in Blender Cycles. The scene captu...

BlenderCyclesPBR MaterialsProcedural Shaders
02May 2026Character Modeling, Y2K Aesthetics & Dance Animation

Audition-Inspired 3D Character – Female Dancer

Visual Living Proof of Audition Online's Influence on Vietnamese Youth Fashion (2000s–2010s). This 3D character model is a female dancer created for the research project 'Audition: Rhythm Queen that Shaped Vietnamese Youth Culture.' It serves as visual '...

Blender
Audition-Inspired 3D Character – Female Dancer
03Jan 2025Stylized 3D Character, Rigging & Turnaround Animation

Chibi Mita – Stylized 3D Character from Miside

Chibi Reinterpretation, Clean Topology Rigging & 360° Turnaround Animation. A fully original chibi reinterpretation of Mita, the iconic character from the game Miside. The project focuses on translating her recognizable design (twin tai...

BlenderCyclesShader EditorArmature Rigging
04WIP / In ProductionReal-Time Prop & Hard Surface

Stylized Real-Time Game Asset

Currently actively in production. This project focuses on building a modular kit of game-ready hard surface props with hand-crafted edge bevels, stylized roughness variation, and high-to-low poly normal map baking.

BlenderCyclesPBR Pipeline
+IN PRODUCTIONModular assets & LOD baking in progress